enable f16;
var<private> m = mat3x2(mat3x2<f16>(0.0h, 1.0h,
                                    2.0h, 3.0h,
                                    4.0h, 5.0h));

fn f() -> mat3x2<f16> {
    let m_1 = mat3x2(m);
    return m_1;
}
